Making an etched kit By Mats Björkelund, 2017-02-24 Etched kits can give excellent train models. By use of modern computers and professional companies it is possible for most modellers to produce their own kits. It is not simple but not that difficult either. Do not expect to be rich but it will not ruin you. This article is a personal and brief description on how it can be done. Etching processYou do not need to know the etching process in detail but you should have a rough idea because it can influence your design. Etching – the short version:
(In this case we assume negative resist. There is also a positive resist variant.)
Sheet metal and tolerancesToday it is possible to etch a variety of metals, e.g. stainless steel. My choices:
Nickel silver is very nice to solder and many prefer it these days. But it is more expensive, it is more difficult to bend e.g. for a curved roof and it is much more prone to snap if you bend a part the wrong way. There are effects you must respect regarding etching:
My opinion (at least for thinner sheets): Ignore effects of underetch and cusp. Make your parts without any corrections up or down.
Select a prototypeThe most important step is to select a suitable prototype. Recommendations:
Prototype drawings often describe what was intended by the original designer. It is not sure that it reflects what was actually built, not even once. Especially locomotives was often rebuilt and modified through their lifetime. Scale models, 1/10 or so, have the same problem as drawings. They are notoriously wrong in details. If you must guess: Do not despair! The truth will be revealed. The first time you proudly present your work for other people. And it will not be as you guessed. Trust me, I know... Photos are from www.samlingsportalen.se. A magnificent public collection of Swedish railway photos and documentation, administered by Swedish Railway Museum in Gävle. The drawing is too simple but in this case we have enough information to start a project, but just.
DesignDesign, or Construction, is the process where you break down the model into suitable parts and creates a plan on how to build it. Best sequence:
The first time you make an etched kit you are absolutely convinced that you do not need a BOM or an assembly instruction because your design is so clever that it is self-explanatory. It is not. Not for someone else, and not for you, in 5-10 years. If you do not believe me, buy a complex etched brass kit and throw away the instruction. Then try to build it... Experienced designers can swap step 3 and 4 if designing something similar to a previous work. But then they probably already have an assembly instruction that can be quickly modified.
Your job is to create an impression of a prototype, not an exact, downscaled version of it! This is similar to a painting. If you study a painting of say Rembrandt you can swear there is a certain detail in the painting. But when you look closely there are just two or three blobs of paint. Your brain added the rest. If it looks like a sparkling diamond it probably is. The same goes for your model. Also remember that your model is intended to be looked at from a distance. It is a good idea to decide what that distance is for you complete roster or layout. If it is 10 cm and magnifying glass is allowed you can hardly cut any corners. If it is 30 cm, and HO/OO scale, you can simplify many things:
(I have sometimes come across kits where the designer has tried to model too much. With mega-screens and zooming it is easy to lose perspective and not understand how small parts actually are. The result is often a kit which is difficult to build, without any improvement in looks from normal distance.)
Hardware and SoftwareThese days all computers are powerful enough for etch design. A big screen is nice but it is possible to use a laptop. To this you need a program that can handle vector graphics. Vector graphics is where your parts are handled as small mathematical descriptions inside the program. You can easily scale or change colour of a part. (There are also graphic programs that handle pixels, like Adobe Photoshop, but they are useless for our task.) But vector graphic programs also come in different flavours. And everyone has an opinion. Many engineers are used to drawing programs - like AutoCAD - and they often argue that x million engineers cannot be wrong. But we are not creating a drawing. You seldom fill areas with various colours in a drawing for instance. Therefore I recommend a program used for illustrations. Possible alternatives for Windows:
None of these are very easy to learn because they are filled with functions you will never use. So be prepared for some learning time. When you are comfortable with a program, stick to it.
From design to fileNow is the time when you should start creating your etch file, But first some things to consider. ScaleMake your parts exactly the size you want your final parts in. Do not use prototype scale 1:1 or something else. Remember, you shall make an impression of your prototype, not a downscaled version. It can be attempting to scale your end result to some other scale, from HO to O or so. Don´t. The basic measurements may be correct but sheet thickness will not scale. If you use 0.3 mm sheet for a HO model, it is likely you will use 0.3 mm, or perhaps 0.4 mm, in O scale. Everywhere where you have compensated for sheet thickness it will be wrong. And you will end up with a kit needing a lot of filing and filling (and swearing). ColoursThe parts you are about to create shall be colour coded. There are two different colour versions which both works well.
The Standard version has been used since art work was done with ink and paper. Using photography and colour filters it was possible to separate two films. This standard is still required by many etching companies. Colour separation is used by printing companies to create CMYK films (Cyan, Magenta, Yellow and blacK) . In our case Yellow and Magenta films are sufficient. Which one you prefer depends on what you are used to but the end result must comply to what your etcher requires. CorelDraw has functions for easily swapping colours so it is possible to switch between them. LayersIllustration programs always have layers. I normally add following layers, from top to bottom:
During the process other layers can be added and layers can re-ordered to suite the task. E.g at the end the Tabs and Part layers are swapped. Add drawingIf I have a decent drawing I think it is very conveniant to add it to the file. It makes it is easy to position e.g. windows along a wagon side without measuring at all. It should of course not be included in the final art work. Add a drawing to your file by importing it as an image and put it on the Drawing layer. Scale the image to correct scale using measurements on the drawing. Drawings are notoriously scaled differently vertically and horizontally. The differences could be many percent. Therefore always check vertical and horizontal measurements. The drawing below was scaled 144 % horizontally but 135 % vertically to be reasonably correct. Add basic measurementsOn the Measurements layer add boxes that define the basic structure of your model. The reason for this is the problem of measuring on a drawing. If you measure the same thing twice you will often get different results. Example: Make an outside square around the floor of a wagon. When you shall design the floor you know that this should have the same size as the outside box, minus 2 x sheet thickness on both sides. Later, when you design the sidings you know that these should have the same length as the outside box. The two parts, which are related, will get the correct size, because they are base on the added box, not measuring on a drawing twice. Also, all programs have snap functions, i.e. if you move or stretch an object it will snap to a nearby line. This makes it extremely easy to adjust the size of a part, without reading any measurement. An object on the Part layer will snap to an object on the Measurement layer, even if this is write protected. Use a special colour for your measurement layer, e.g. 0.2 mm lines in magenta. Magenta contrasts well to the drawing without confusing. Add partsAdd all parts in you kit to the Parts layer. Use filled squares or circles or lines of various thicknesses. Let us make one of the parts of the wagon. Normally give your squares/circles the exact measures you want for your final part, and with no outline. Try putting all folding lines and half etch areas on the same side. Etching is often done by spraying from front side until it looks good. Then the back side is sprayed until etch through. If you look at your artwork most of it should be black or red, with an occational blue line or area. Putting all parts together After many hours you have made all individual parts. Now copy them to get the correct number of parts according to your BOM. Place your parts in a surrounding frame. Try to use as little area as possible but do not put parts too close, minimum 0.6 mm. If you spend some extra time on this you will often find that you can squeeze in some extra useful things, without extra cost. Add tabs During etching your parts must hold together. If not they will drop to the bottom of the etching vessel and be lost forever. Therefore you should add tabs that hold the parts together with each other or with frames. You should always have an outer frame of at least 10 mm. The more tabs you have on a part the less likely it will fall off during etching or handling. On the other hand, too many tabs which has to be cut and trimmed by the builder is not good either. Recommendations:
Start adding tabs with Parts layer write protected and below Tabs layer. This will make it easier to see that you have enough tabs. Using a different colour like green can also make it easier. It is not that difficult to miss that a part is lacking tabs. Trust me, I know... When all tabs have been added, join all together and change to correct colour. Finally put Tabs layer below Parts layer. When ready you should end up with something like this.
Reduce number of parts Putting several parts together into a bigger one will save time for the builder. Tabs and slots Tabs and slots will make life much easier when assembling separate parts. It also minimizes risk of putting parts wrong. Tabs can be long or short. Long tabs can be turned on the backside which will hold the parts together temporarily. Many parts can be put together before soldering. But there will be extra work removing excessive tabs. Short tabs just stick through the slot marginally. You have to hold the part in place until you have at least tack soldered it in but the cleaning part is more or less redundant. Corner problem When two parts meet in a corner there is always a question which part goes outside the other. With a kind of tabs and slots this is easily solved and this will also hold the parts in correct position during tack soldering without any jigs. Be kind to your etcher In windows you can put in black squares without any bindings. During etching these will of course fall off but that is OK because they will be collected in a strainer in the etching machine.
Folding Add folding lines where you want a part to be folded easily. Make the width of the folding line the same as the thickness of your sheet. The figure below shows what measures you can expect after folding.
Long folding lines, e.g. for long beams, can be tricky to fold. If the folding is an inside corner, non-visable from outside, you can make the folding line split. This will make the folding line weaker and hence easier to fold. Rivets There can be a lot of rivets on a locomotive and it can be tedious to make and position them individually. Instead you can use dotted lines. This will result in square rivets but at least in HO/OO scale nobody will notice. Rivet indentations One problem with etching is that you are restricted in levels. If you have rivets on one side you cannot have folding lines on the back side. For parts with a limited number of rivets you can instead make small indentations from the back side, typically 0.2 mm in square. These can then be used as guides for a rivet making tool (or some other sharp pointed device). You will then get rivets that stands out on the front side, while still having folding lines on the back side. Make extra parts A good rule is to make more parts than actually needed for your kit. Especially small parts have a tendency to fly away and never be seen again. Learn from others (and yourself) Stolen with pride, and improved! This was a motto I heard while working as consultant in Bombardier, the train manufacturer. The meaning was that you should study your competitors, pick up good ideas but then improve them. You should of course not make a complete copy but including good ideas is not just legal, it is probably one of the most used methods for general improvement. IKEA has rarely come up with a unique design but they are doing quite well. So buy kits from other manufacturers and build them. If you do not find any good ideas, perhaps you can find some bad ones that you then can avoid. In some cases I have found my own ideas included in others kits. Which makes me more flattered than irritated. Also build your own kits. Read your assembly instruction and see if it makes sence, if the order is correct and if there is enough information. I often reorder my instructions. E.g. it is easier to solder windows on side walls while it is still flat on your table than when it has been put together into a complete body. How thin is a line? This question has been raised many times. How thin can I make a line without it disappearing? The answer is not simple and it depends. TBD Examples Many parts on a wagon or locomotive are standard parts which are used over and over. The same goes for your etchings. To make life a little bit simpler try to make a library where you save parts which are likely to be re-used. Here are some (Swedish) parts I have collected through the years, free to use for everyone. TBD
From file to sheetYou have created a file on your computer representing your etched kit. Now it is time to convert it into real metal. It is possible to etch at home but you need quite a lot of equipment and chemicals. You must also find someone that can convert your file to film (“ripping”). You will not save much time or money and the result will be worse. Trust me, I have tested... Today it is much better to send your file to a professional etcher. Depending on where in the world you are you may have different alternatives. Today, with Internet and global transports, you do not have to search locally. See special chapter for some addresses. Visit your selected company’s website and see if they have special requirements regarding:
Some guide lines:
Send a mail to your selected company with:
Do not send credit card number in clear text. Mail is like a post card, anyone can read. Put in encrypted file or use some other method. Sit down and wait. In the mean time, finalize your BOM and assembly instructions. When the day comes and your first born etch sheet arrives you will be a very proud man. Even if it is of brass it glimmers as of gold!
Companies below are known for good work and are used to model train etchings. Photo Etch Consultants Ltd Prices:
Comments: Have been around for many years and are mentioned in Iain Rice classical “Etched Loco Construction”. Expect delivery times of 5-8 weeks. Some people have experienced slow mail response and their website is outdated but they do excellent work. I have paid using IBAN number. PPD Ltd. Prices:
Comments: Are easy to work with and quick with response. Expect delivery times of 2-3 weeks. They have a base measurement of 300 mm width that can affect your design. Accepts PayPal but at an extra cost.
Quick Guide for CorelDrawCorelDraw is a massive program with a lot of functions that we do not need for making etch files. The table below describes some really useful functions. (May vary depending on version.)
CorelDraw (the full version) contains a programming language called VBA, Visual Basic for Applications. With this it is possible to create macros that perform a set of instruction by a press of a button. Please use manual or google to find more information. Some examples useful for etching purposes can be found here (Windows only): This file contains macros for:
Copy file vvaMacros.gms to: C:\Users\<user>\AppData\Roaming\Corel\Graphics13\User Draw\GMS If working much with isometric drawing it is very convenient to have the isometric macros available as shortcut key. CTRL-ALT-F: Front macro |